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Codename: Calculi

Well, as you may have noticed, I don’t update this in ages. There is a reason for that: friday night, feeling a terrible, terrible pain on my stomach, I was rushed to the hospital where I was diagnosed...

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New Screenshot

I have worked on the game tonight more than this whole week. I hope this means I’m getting back to work just like before. What’s new? A larger play area, a construction menu, the AI towers, and the...

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Another Screenshot

I’m back baby!   As always, just click to enlarge. It’s 5 am so I’m heading to bed. Tomorrow I’ll explain all the new things you see above

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Progress and screenshots

Below you’ll find two screenshots, the first is the game running for 10 hours The second is the newest version of the game, also running for a while. Unfortunately, my computer broke and I wasn’t able...

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Creating a GUI Module

First of all, I’m not sure if this has been done already by someone in the BlitzMAX community, since I didn’t search for one. It’s very likely that it exists, but even so, I decided to create my own...

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Quick Update

Hey, just to let you all know that the game is still in progress. I have finished the GUI module a while ago, and it’s working perfectly. I also implemented it in the game, made the options menu, and...

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News And Screenshot

Well, I haven’t touched the game code in quite a while. I got back to it today since I need to finish the beta soon to use as a more accurate showcase of how the game is doing, so we can try to get...

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Story Mode

Sorry for the late update, I’ve been away. I don’t really remember if I posted this, but Survival Mode is ready and working. At least a prototypical version for the 0.6 beta. So, I began working on the...

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New Message Style

Well, today I realized something very important: LD is an action game, you won’t have time or patience to read huge messages during the game. So I changed the whole message style to a small bar across...

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Defender Mode

Well, it took me a while to update this, I’m sorry. I have been working on the game and in a couple side projects, but also spending time getting our project ready to enter it for incubation at my...

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